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Marauders excel at close quarters combat. Instead of relying on bulky armor, they instead rely on outmaneuvering and overwhelming the enemy with brutal dual-wielded attacks. If left unchecked Marauders can wreak havoc on the battlefield and leave the enemy stunned and disorganized.
The Marauder is a high damage melee class that deals physical damage (P). The Marauder has a high critical attack chance (CRT), but low starting physical and spirit armor ratings (PD/SD). Marauders have the highest starting movement value of all of the classes. This class excels at closing in on an enemy quickly and dealing a large amount of damage, but suffers from low defense and can be incapacitated quickly if not careful.